Magic 2011 (m11) | ||
#26 ⸱ Common ⸱ Spanish |
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LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Pauper Paupercommander Penny Predh Vintage RulingsSafe Passage will prevent damage dealt to creatures that weren’t on the battlefield at the time it resolved.
Safe Passage doesn’t prevent damage that would be dealt to planeswalkers you control.
Safe Passage prevents all damage, not just combat damage, that would be dealt to you and creatures you control this turn.
Safe Passage has no effect on damage that’s already been dealt.
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