Magic 2013 (m13) | ||
#148 ⸱ Rare ⸱ English |
![]() Variations— Parts— | Slumbering Dragon3 / 3 Flying This creature can't attack or block unless it has five or more +1/+1 counters on it. Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on this creature.
LegalitiesLegal Duel Penny Legacy Modern Vintage Commander Oathbreaker Not Legal Brawl Predh Future Pauper Alchemy Pioneer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsThe +1/+1 counter is put on Slumbering Dragon before blockers are declared. This may allow Slumbering Dragon to "wake up" and block the creature that attacked and caused its ability to trigger.
Slumbering Dragon's third ability will trigger once for each creature that attacks you or a planeswalker you control.
Slumbering Dragon's second ability counts all +1/+1 counters on it, not just the ones added by its third ability.
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