Magic 2013 (m13)

#142 ⸱ Uncommon ⸱ Portuguese
Xamã da Garra Mental

Variations

Parts

Xamã da Garra Mental

Criatura — Viashino Xamã
2 / 2
Quando Xamã da Garra Mental entra no campo de batalha, o oponente alvo revela sua própria mão. Você pode conjurar um card de mágica instantânea ou de feitiço da mão dele sem pagar seu custo de mana.

 

Nicol Bolas concede poder àqueles que irão abusar mais do mesmo.

 

 

 

Legalities

Legal
Duel
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2012-07-01

If the card has X in its mana cost, you must choose 0 as its value.

 

2012-07-01

The card goes to its owner’s graveyard after it resolves (or otherwise leaves the stack), not yours.

 

2012-07-01

If you cast a card “without paying its mana cost,” you can’t pay any alternative costs. You can pay additional costs such as kicker costs. If the card has mandatory additional costs, you must pay those.

 

2012-07-01

You cast the card from the opponent’s hand immediately. Ignore timing restrictions based on the card’s type. Other timing restrictions, such as “Cast [this card] only during combat,” must be followed.

 

2012-07-01

Any player can respond to Mindclaw Shaman’s triggered ability. However, once that ability starts resolving and the target opponent reveals their hand, players can’t respond until after the ability finishes resolving. For example, the opponent can’t cast the instant or sorcery card you choose to cast in order to stop you from casting it.

 

2012-07-01

If you can’t cast any instant or sorcery card (perhaps because there are no legal targets available) or if you choose not to cast one, then Mindclaw Shaman’s ability finishes resolving and the game moves on.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings