Magic 2013 (m13)

#22 ⸱ Uncommon ⸱ Traditional Chinese
遺忘輪

Variations

Parts

遺忘輪

結界
當遺忘輪進戰場時,放逐另一個目標非地永久物。
當遺忘輪離開戰場時,將所放逐的牌在其擁有者的操控下移回戰場。

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Modern
Pauper
Vintage
Commander
Oathbreaker
Paupercommander
Not Legal
Brawl
Future
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl

Rulings

2007-10-01

If Oblivion Ring leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile the targeted nonland permanent forever.

 

2007-10-01

If there are no nonland permanents on the battlefield other than an Oblivion Ring, and the card it exiled was another Oblivion Ring, casting a third Oblivion Ring will result in an involuntary infinite loop that will end the game in a draw (unless someone chooses to break it by putting another nonland permanent onto the battlefield or destroying one of the Oblivion Rings, for example).

 

2008-10-01

If the exiled card is an Aura, that card’s owner chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn’t target anything, but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains exiled forever.

 

2012-07-01

Auras attached to the exiled permanent will be put into their owners’ graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Magic 2012