Magic 2015 (m15)

#126 ⸱ Uncommon ⸱ English
Act on Impulse

Variations

Parts

Act on Impulse

Sorcery
Exile the top three cards of your library. Until end of turn, you may play those cards. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)

 

"You don't want to know what happens after I put on the goggles."

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Pioneer
Vintage

Rulings

2014-07-18

Any cards you don't play will remain exiled.

 

2014-07-18

Playing a card this way follows the normal rules for playing the card. You must pay its costs, and you must follow all applicable timing rules. For example, if one of the cards is a creature card, you can cast that card only during your main phase while the stack is empty.

 

2014-07-18

Under normal circumstances, you can play a land card exiled with Act on Impulse only if you haven't played a land yet that turn.

 

2014-07-18

The cards are exiled face up.

 

Market Pricing

 NormalFoil
Low$0.06
Median$0.25
High$16.89
Market$0.11
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
Jumpstart 2022$0.11
The List$0.09

Pricing data provided by TCGPlayer