Magic 2015 (m15)

#156 ⸱ Uncommon ⸱ English
Might Makes Right

Variations

Parts

Might Makes Right

Enchantment
At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

 

An oath of fealty sworn with a handshake.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Pioneer
Vintage

Rulings

2014-07-18

Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.

 

2014-07-18

The ability will trigger only if you control each creature on the battlefield with the greatest power as the beginning of combat step begins. If another player controls a creature with the greatest power or tied for the greatest power at that time, the ability won’t trigger at all.

 

2014-07-18

The ability will check its condition again as it tries to resolve. If, at that time, another player controls a creature with the greatest power or tied for the greatest power, the ability won’t do anything.

 

2014-07-18

“Each creature on the battlefield with the greatest power” may be a single creature if each other creature has less power.

 

2014-07-18

The ability can target any creature an opponent controls, not just one that’s tapped.

 

Market Pricing

 NormalFoil
Low$0.05
Median$0.50
High$3.46
Market$0.35
Direct Low
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