Season of Growth

Variations

Parts

Season of Growth

Enchantment
Whenever a creature you control enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Whenever you cast a spell that targets a creature you control, draw a card.

 

"Awake, and lift your faces to the sun."

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Timeless
Vintage

Rulings

2019-07-12

If multiple creatures enter the battlefield under your control simultaneously, you’ll scry 1 for each of those creatures. You won’t look at more than one card from your library at once.

 

2019-07-12

Season of Growth’s last ability triggers when you cast a spell that has multiple targets, as long as at least one of those targets is a creature you control. It doesn’t trigger multiple times if you cast a spell that targets a creature you control multiple times or that targets multiple creatures you control.

 

2019-07-12

Season of Growth’s last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

 

Market Pricing

 NormalFoil
Low$0.10
Median$0.30
High$15.00
Market$0.25
Direct Low$0.20
Buy at TCGPlayer

Other Printings

 NormalFoil
Wilds of Eldraine: Enchanting Tales$0.18
The List$0.23

Pricing data provided by TCGPlayer