Assalitore del Branco Notturno

Variations

Parts

Assalitore del Branco Notturno

Creatura — Lupo
4 / 4
Lampo
Gli altri Lupi e Mannari che controlli prendono +1/+1.
All'inizio della tua sottofase finale, se non hai lanciato una magia in questo turno, crea una pedina creatura Lupo 2/2 verde.

 

Un capo forte garantisce la crescita del branco.

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2019-07-12

If you cast a spell that was countered, Nightpack Ambusher’s last ability doesn’t trigger.

 

2019-07-12

Because damage remains marked on a creature until it’s removed as the turn ends, nonlethal damage dealt to other Wolves and Werewolves you control may become lethal if Nightpack Ambusher leaves the battlefield during that turn.

 

2019-07-12

A creature that’s both a Wolf and a Werewolf gets only +1/+1 from Nightpack Ambusher’s ability.

 

2019-07-12

Nightpack Ambusher looks at the entire turn to see if you have cast a spell, even if Nightpack Ambusher wasn’t on the battlefield when that spell was cast. Notably, you won’t get a Wolf token during your end step if you cast Nightpack Ambusher during your turn.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Jumpstart 2022