Modern Horizons 3 Commander (m3c) | ||
#301 ⸱ Rare ⸱ French |
![]() Variations— Parts— | Sphère de bataille myr4 / 7 Quand la Sphère de bataille myr arrive sur le champ de bataille, créez quatre jetons de créature-artefact 1/1 incolore Myr. À chaque fois que la Sphère de bataille myr attaque, vous pouvez engager X myrs dégagés que vous contrôlez. Si vous faites ainsi, la Sphère de bataille myr gagne +X/+0 jusqu'à la fin du tour et inflige X blessures au joueur ou au planeswalker qu'elle attaque.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage RulingsYou choose the value for X as the last ability resolves. You can't choose a value for X that's greater than the number of untapped Myr you control.
As the last ability resolves, you can tap untapped Myr you control even if Myr Battlesphere is no longer on the battlefield by then. If that has happened, Myr Battlesphere won't be able to get the +X/+0 bonus, but it will still deal X damage to the appropriate player or planeswalker.
You can tap any untapped Myr you control as the last ability resolves, not just the Myr tokens you created with the first ability. This includes Myr that haven't been under your control since your most recent turn began.
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