Mystery Booster 2 (mb2) | ||
#523 ⸱ Rare ⸱ English |
![]() Variations— Parts— | Sliver of Hope3 / 3 Slivers you control have hope. (Prevent all damage that would be dealt to attacking creatures with hope.)
LegalitiesNot Legal Duel Brawl Penny Predh Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oldschool Premodern Oathbreaker Standardbrawl Paupercommander RulingsPlaytest cards use a modified version of game symbols, such as
Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
All damage dealt to attacking creatures with hope is prevented, not just combat damage.
For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
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