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Mystery Booster 2 (mb2)

#595 ⸱ Rare ⸱ English
Hish of the Snake Cult

Variations

Parts

Hish of the Snake Cult

Legendary Creature — Snake
2 / 5
Nagas and Serpents you control are Snakes. (We'll errata this to be true.)
Snakes you control have daunt, deathtouch, and poisonous 2. (A creature with daunt can't be blocked by creatures with power 2 or less. Whenever a creature with poisonous 2 deals combat damage to a player, that player gets two poison counters.)

 

 

 

Legalities

Not Legal
Duel
Brawl
Penny
Predh
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oldschool
Premodern
Oathbreaker
Standardbrawl
Paupercommander

Rulings

2024-11-08

Playtest cards use a modified version of game symbols, such as and . These modified symbols should be treated as the standard symbols during play.

 

2024-11-08

Once a creature with daunt has been blocked, reducing the power of a creature blocking it to 2 or less won’t cause that creature to stop blocking.

 

2024-11-08

For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.

 

2024-11-08

If a creature has multiple instances of poisonous, each triggers separately.

 

2024-11-08

Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).

 

2024-11-08

A player with ten or more poison counters loses the game as a state-based action, even if no permanents with poisonous are on the battlefield.

 

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