Mystery Booster 2 (mb2) | ||
#73 ⸱ Rare ⸱ English |
![]() Variations— Parts— | SeedtimeCast this spell only during your turn. Take an extra turn after this one if an opponent cast a blue spell this turn.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Modern Oldschool Pauper Paupercommander Penny Pioneer Standard Standardbrawl Timeless Legal Commander Duel Legacy Oathbreaker Predh Premodern Vintage RulingsYou only get an extra turn if an opponent cast a blue spell this turn prior to this spell resolving. Note that "casting" a spell only requires it to be announced, so an unresolved spell still counts as having been cast.
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