Tezzeret, agente de Nicol Bolas

Variations

Parts

Tezzeret, agente de Nicol Bolas

Planeswalker — Tezzeret

+1 +1

+1 Mira las primeras cinco cartas de tu biblioteca. Puedes mostrar una carta de artefacto que se encuentre entre ellas y ponerla en tu mano. Pon el resto en la parte inferior de tu biblioteca en cualquier orden.-1 +1: Mira las primeras cinco cartas de tu biblioteca. Puedes mostrar una carta de artefacto que se encuentre entre ellas y ponerla en tu mano. Pon el resto en la parte inferior de tu biblioteca en cualquier orden.
-1

+1 Mira las primeras cinco cartas de tu biblioteca. Puedes mostrar una carta de artefacto que se encuentre entre ellas y ponerla en tu mano. Pon el resto en la parte inferior de tu biblioteca en cualquier orden.-1 El artefacto objetivo es una criatura artefacto 5/5.-4 : El jugador objetivo pierde X vidas y tú ganas X vidas, donde X es el doble del número de artefactos que controlas.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Pioneer
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Predh
Vintage

Rulings

2011-06-01

If the target of the second ability is already an artifact creature, its power and toughness will each become 5. This overwrites all previous effects that set the creature's power and toughness to specific values. Any power- or toughness-setting effects that start to apply after this ability resolves will overwrite this effect.

 

2011-06-01

The number of artifacts you control is counted when the last ability resolves, not when it is activated.

 

2011-06-01

The artifact targeted by the second ability will retain any types, subtypes, or supertypes it has. Notably, if an Equipment becomes an artifact creature, it usually can't be attached to another creature. If it was attached to a creature, it becomes unattached.

 

2011-06-01

Effects that modify that creature's power or toughness, such as the effects of Giant Growth, will apply to it no matter when they started to take effect. The same is true for counters that change the creature's power or toughness (such as -1/-1 counters) and effects that switch its power and toughness.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings