Masters Edition II (me2) | ||
#172 ⸱ Rare ⸱ English |
![]() Variations— Parts— | Nature's WrathAt the beginning of your upkeep, sacrifice this enchantment unless you pay Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent of their choice. Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent of their choice.
LegalitiesLegal Duel Penny Predh Legacy Vintage Commander Premodern Oathbreaker Not Legal Brawl Future Modern Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Standardbrawl Paupercommander RulingsA single permanent may cause both the second and third abilities to trigger. For example, Underground Sea is both an Island and a Swamp, and Skeleton Ship is both blue and black.
Nature's Wrath cares about who puts the permanent onto the battlefield, not under whose control the permanent enters.
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