Dermotaxi

Variations : 1

Parts

Dermotaxi

Artifact — Vehicle
0 / 0
Imprint — As this Vehicle enters, exile a creature card from a graveyard.
Tap two untapped creatures you control: Until end of turn, this Vehicle becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Vintage

Rulings

2021-06-18

The imprint ability is linked to the activated ability that makes Dermotaxi a creature. This means that the second ability refers only to the card exiled by the first, even if it becomes a copy of something that later exiles other cards.

 

2021-06-18

If you activate the ability, but there's no exiled card to reference (perhaps because there wasn't one in any graveyard to imprint), the ability does nothing. Dermotaxi won't become a copy of anything.

 

2021-06-18

Dermotaxi does not have a crew ability. Activating the ability to have it become a copy of the exiled card doesn't count as crewing a Vehicle. If a creature you tap to activate the ability has a triggered ability that triggers whenever it crews a Vehicle (such as that of Gearshift Ace), that ability won't trigger.

 

2021-06-18

The choice of what card is exiled is a replacement effect, not a triggered ability. Players can't respond to the card being exiled.

 

Market Pricing

 NormalFoil
Low$0.09
Median$0.39
High$4.99
Market$0.31
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
Modern Horizons 2 Promos$0.53

Pricing data provided by TCGPlayer