エアロミーバ

Variations : 1

Parts

エアロミーバ

クリーチャー — エレメンタル・ビースト
2 / 4
飛行
カード1枚を捨てる:ターン終了時まで、エアロミーバのパワーとタフネスを入れ替える。

 

風に逆らう雲もある。

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pauper
Vintage
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Predh
Future
Alchemy
Pioneer
Explorer
Standard
Oldschool
Premodern
Standardbrawl

Rulings

2021-06-18

Because damage remains marked on a creature until the cleanup step or an effect removes that damage, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.

 

2021-06-18

Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you switch Aeromoeba's power and toughness and then give it +2/+0 later in the turn, it's a 4/4 creature, not a 6/2 creature.

 

2021-06-18

Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings