Criatura — Vampiro
2 / 1
Vínculo vital.


: Adaptar 1. (Si esta criatura no tiene contadores +1/+1 sobre ella, pon un contador +1/+1 sobre ella.)
Siempre que uno o más contadores +1/+1 se pongan sobre la Vampira bebesueños, gana la habilidad de amenaza hasta el final del turno.
Once Dreamdrinker Vampire becomes blocked by a creature, giving it menace by putting one or more +1/+1 counters on it won't cause it to become unblocked.
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
Multiple instances of menace on the same creature are redundant.