Modern Horizons 3 (mh3)

#41 ⸱ Uncommon ⸱ Italian
Fiero Rinoceronte da Soma

Variations

Parts

Fiero Rinoceronte da Soma

Creatura — Rinoceronte
3 / 3
Quando il Fiero Rinoceronte da Soma entra nel campo di battaglia, scegli uno —
• Metti un segnalino scudo su un permanente bersaglio. (Se sta per subire danno o sta per essere distrutto, rimuovi invece un segnalino scudo da esso.)
• Prolifera. (Scegli un qualsiasi numero di permanenti e/o giocatori, poi metti su ognuno un altro segnalino di ogni tipo già presente.)

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Vintage
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Alchemy
Pioneer
Explorer
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2024-06-07

Removing a shield counter when a permanent would be dealt damage or destroyed isn't the same as regenerating that permanent.

 

2024-06-07

Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

 

2024-06-07

If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

 

2024-06-07

If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.

 

2024-06-07

Shield counters don't prevent players from sacrificing creatures.

 

2024-06-07

If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.

 

2024-06-07

When you proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

 

2024-06-07

"Shield" is not an ability that creatures have and shield counters are not keyword counters. If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal.

 

2024-06-07

You don't have to choose every permanent or player that has a counter—only the ones you want to add counters to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

 

2024-06-07

A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings