Modern Horizons 3 (mh3)

#437 ⸱ Uncommon ⸱ Simplified Chinese
筑巢栖地

Variations : 1

Parts

筑巢栖地

:加
:将一个指示物从目标由你操控的永久物移到另一个目标永久物上。只能于法术时机起动。

 

花斑细绒成为厚实皮毛。软弱小嘴长出尖锐獠牙。窝中嬉闹变作生存竞争。

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Vintage
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Alchemy
Pioneer
Explorer
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2020-04-17

The two target permanents don't have to share a type, which can result in some counters on permanents that would not occur normally, such as loyalty counters on creatures or +1/+1 counters on lands. Keyword counters will grant the permanent that keyword even if it's meaningless (such as trample on an enchantment); +1/+1 counters won't affect the permanent unless it's a creature; and many named counters (such as soul counters) won't have an effect unless the recipient permanent refers to them in some way.

 

2020-04-17

If either permanent becomes an illegal target, no counter is removed or put.

 

2020-04-17

You choose the two target permanents as Nesting Grounds's second ability is put onto the stack. You choose which kind of counter to move as that ability resolves.

 

2020-04-17

To move a counter from one creature to another, the counter is removed from the first permanent and put on the second. Any abilities that care about a counter being removed from or put onto a permanent will apply.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Fallout
Fallout
New Capenna Commander