Verzauberung — Aura
Verzaubert eine Kreatur
Die verzauberte Kreatur hat Verteidiger.
Verhindere allen Kampfschaden, der von der verzauberten Kreatur zugefügt würde.
Hexenzirkel —


, opfere die Kerzenfalle: Schicke die verzauberte Kreatur ins Exil. Aktiviere diese Fähigkeit nur, falls du drei oder mehr Kreaturen mit unterschiedlicher Stärke kontrollierst.
Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.
For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.
A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.