Innistrad: Midnight Hunt (mid) | ||
#141 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | Flame Channeler2 / 2 When a spell you control deals damage, transform this creature.
Embodiment of Flame3 / 3 Whenever a spell you control deals damage, put a flame counter on this creature.
LegalitiesLegal Duel Brawl Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsYou must pay all costs and follow all timing rules for cards you play with Embodiment of Flame's activated ability.
Some spells cause other objects to deal damage, such as spells that have two creatures fight. In those cases, it's those other objects that are dealing damage, not the spell itself, and this will not cause Flame Channeler's abilities to trigger.
Some spells cause other objects to deal damage, such as spells that have two creatures fight. In those cases, it's those other objects that are dealing damage, not the spell itself, and this will not cause Embodiment of Flame's abilities to trigger.
A spell that becomes a permanent and then deals damage, such as one that has a triggered ability when it enters the battlefield, will not cause Flame Channeler's abilities to trigger.
A spell that becomes a permanent and then deals damage, such as one that has a triggered ability when it enters the battlefield, will not cause Embodiment of Flame's abilities to trigger.
"A spell you control" means a spell on the stack. Usually, spells on the stack can deal damage only as part of their own resolution.
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