Variations

Parts

Naturaliste de Kessig

Créature — humain et loup-garou
2 / 2
À chaque fois que le Naturaliste de Kessig attaque, ajoutez ou . Jusqu'à la fin du tour, vous ne perdez pas ce mana au moment où les étapes et les phases se terminent.
Diurne (Si un joueur ne lance pas de sort pendant son propre tour, on passe à la nuit au prochain tour.)

 

« Loin de chez toi, mon petit ? Je sais ce que ça fait. »

 

 

 

Seigneur d'Ulvenwald

Créature — loup-garou
3 / 3
Les autres loups et loups-garous que vous contrôlez gagnent +1/+1.
À chaque fois que le Seigneur d'Ulvenwald attaque, ajoutez ou . Jusqu'à la fin du tour, vous ne perdez pas ce mana au moment où les étapes et les phases se terminent.
Nocturne (Si un joueur lance au moins deux sorts pendant son propre tour, on passe au jour au prochain tour.)

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Timeless
Vintage

Rulings

2021-09-24

If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

 

2021-09-24

If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.

 

2021-09-24

Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.

 

2021-09-24

If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.

 

2021-09-24

Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

 

2021-09-24

Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

 

2021-09-24

If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.

 

2021-09-24

If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

 

2021-09-24

Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings