セレスタス

Variations : 1

Parts

セレスタス

伝説のアーティファクト
セレスタスが戦場に出るに際し、昼でも夜でもないなら、昼になる。
:好きな色1色のマナ1点を加える。
, :夜であるなら、昼になる。そうでないなら、夜になる。起動はソーサリーとしてのみ行う。
昼が夜になるか夜が昼になるたび、あなたは1点のライフを得る。あなたはカード1枚を引いてもよい。そうしたなら、カード1枚を捨てる。

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2021-09-24

If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

 

2021-09-24

Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

 

2021-09-24

If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.

 

2021-09-24

Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

 

2021-09-24

If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

 

2021-09-24

If you choose to draw a card with The Celestus but some effect replaces that card draw with something else, you will still have to discard a card.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings