Variations

Parts

Invasora do Cemitério

Criatura — Humano Lobisomem
3 / 3
Salvaguarda — Descarte um card.
Toda vez que Invasora do Cemitério entrar no campo de batalha ou atacar, exile até um card alvo de um cemitério. Se um card de criatura foi exilado dessa forma, cada oponente perde 1 ponto de vida e você ganha 1 ponto de vida.
Diurno (Se um jogador não conjura nenhuma mágica durante o próprio turno, torna-se noite no turno seguinte.)

 

 

 

Glutona do Cemitério

Criatura — Lobisomem
4 / 4
Salvaguarda — Descarte um card.
Toda vez que Glutona do Cemitério entrar no campo de batalha ou atacar, exile até dois cards alvo dos cemitérios. Para cada card de criatura exilado dessa forma, cada oponente perde 1 ponto de vida e você ganha 1 ponto de vida.
Noturno (Se um jogador conjura ao menos duas mágicas durante o próprio turno, torna-se dia no turno seguinte.)

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Timeless
Vintage

Rulings

2021-09-24

If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

 

2021-09-24

Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

 

2021-09-24

Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

 

2021-09-24

If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.

 

2021-09-24

Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.

 

2021-09-24

If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.

 

2021-09-24

Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

 

2021-09-24

If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

 

2021-09-24

If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings