| Innistrad: Midnight Hunt (mid) | ||
| #164 ⸱ Uncommon ⸱ Traditional Chinese | ||
|  Variations— Parts— | 熱力鍊金術士0 / 3 守軍 每當你施放瞬間或巫術咒語時,重置熱力鍊金術士。 
 
 
 LegalitiesLegal Duel Brawl Legacy Modern Pauper Pioneer Vintage Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Penny Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsThermo-Alchemist’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. Players can cast spells and activate abilities (such as Thermo-Alchemist’s own activated ability) after the triggered ability resolves but before the spell that caused it to trigger does. 
 In a Two-Headed Giant game, Thermo-Alchemist’s activated ability deals 1 damage to each of your opponents, resulting in the opposing team losing 2 life. 
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