Furchteinflößendes Dampfschiff

Variations : 1

Parts

Furchteinflößendes Dampfschiff

Artefakt — Fahrzeug
5 / 7
Wenn das Furchteinflößende Dampfschiff ins Spiel kommt, bestimmt jeder Spieler zwei Kreaturen, die weder Spielsteine noch Fahrzeuge sind und die er kontrolliert. Schicke sie ins Exil, bis das Furchteinflößende Dampfschiff das Spiel verlässt.
Immer wenn das Furchteinflößende Dampfschiff angreift, lege eine von ihm ins Exil geschickte Karte auf den Friedhof ihres Besitzers. Falls du dies tust, stelle Nachforschungen an.
Bemannen 2

 

 

 

Legalities

Legal
Duel
Legacy
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2024-02-02

Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.

 

2024-02-02

If Foreboding Steamboat leaves the battlefield before its first triggered ability resolves, the chosen creatures won't be exiled at all.

 

2024-02-02

Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Clue tokens.

 

2024-02-02

Some abilities trigger "whenever you sacrifice a Clue". Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue's activated ability.

 

2024-02-02

You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.

 

2024-02-02

If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.

 

2024-02-02

Starting with the player whose turn it is, each player in turn order chooses two nontoken, non-Vehicle creatures they control, then all the creatures chosen by all players are exiled at the same time. Players get to know the choices made by players who chose before them.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings