Take the Bait

Variations : 1

Parts

Take the Bait

Instant
Cast this spell only during combat on an opponent's turn.
Prevent all combat damage that would be dealt to you and planeswalkers you control this turn. Untap all attacking creatures and goad them. After this phase, there is an additional combat phase.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Modern
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Oathbreaker
Vintage

Rulings

2024-02-02

Take the Bait doesn't give the opponent whose turn it is an additional main phase. They will move directly from the end of combat step of one combat phase to the beginning of combat step of the next one.

 

2024-02-02

Untapping and goading the attacking creatures won't remove them from combat, even if they're attacking you.

 

Market Pricing

 NormalFoil
Low$0.25
Median$0.52
High$19.95
Market$0.38
Direct Low
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Other Printings