Convenient Target

Variations : 1

Parts

Convenient Target

Enchantment — Aura
Enchant creature
When this Aura enters, suspect enchanted creature. (It has menace and can't block.)
Enchanted creature gets +1/+1.
: Return this card from your graveyard to your hand.

 

 

 

Legalities

Legal
Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Standard
Standardbrawl
Timeless
Vintage
Not Legal
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern

Rulings

2024-02-02

If a creature is already suspected, suspecting it again won't have any effect.

 

2024-02-02

Being suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected.

 

2024-02-02

When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.

 

2024-02-02

If Convenient Target leaves the battlefield, the creature it was enchanting will still be suspected until that creature leaves the battlefield or another effect causes it to no longer be suspected.

 

2024-02-02

There's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected.

 

2024-02-02

If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.20
High$20.04
Market$0.04
Direct Low$0.04
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Other Printings