Murders at Karlov Manor (mkm) | ||
| #312 ⸱ Uncommon ⸱ French | ||
![]() Variations : 1Parts— | Complication mortelleChoisissez l'un ou les deux — • Détruisez une créature ciblée. • Mettez un marqueur +1/+1 sur une créature suspectée ciblée que vous contrôlez. Vous pouvez faire qu'elle ne devienne plus suspectée.
LegalitiesLegal Duel Brawl Future Legacy Modern Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Penny Predh Pauper Alchemy Oldschool Premodern Paupercommander RulingsIf a creature is already suspected, suspecting it again won't have any effect.
If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected.
When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.
Being suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected.
There's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected.
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