Ligne ley du Pacte des Guildes

Variations : 1

Parts

Ligne ley du Pacte des Guildes

Enchantement
Si la Ligne ley du Pacte des Guildes est dans votre main de départ, vous pouvez l'avoir sur le champ de bataille au début de la partie.
Chaque permanent non-terrain que vous contrôlez est de toutes les couleurs.
Les terrains que vous contrôlez ont chaque type de terrain de base en plus de leurs autres types.

 

 

 

Legalities

Legal
Duel
Brawl
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Penny
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2024-02-02

Each land you control will have the land types Plains, Island, Swamp, Mountain, and Forest. They'll also have the mana ability of each basic land type (for example, Forests have ": Add ."). They'll still have their other subtypes and abilities.

 

2024-02-02

Giving a land additional basic land types doesn't change its name or whether it's legendary or basic.

 

2024-02-02

A player's "opening hand" is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player's opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings