Vampira Succhiavita

Variations : 1

Parts

Vampira Succhiavita

Creatura — Farabutto Vampiro
2 / 4
Volare
Ogniqualvolta un'altra creatura con forza pari o inferiore a 2 entra nel campo di battaglia sotto il tuo controllo, ogni avversario perde 1 punto vita e tu guadagni 1 punto vita.
: Le creature che controlli con forza pari o inferiore a 2 hanno tocco letale e legame vitale fino alla fine del turno.

 

 

 

Legalities

Legal
Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Standard
Standardbrawl
Timeless
Vintage
Not Legal
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern

Rulings

2024-02-02

Wispdrinker Vampire's activated ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get deathtouch or lifelink.

 

2024-02-02

Wispdrinker Vampire's triggered ability checks the power of a creature only at the moment it enters the battlefield. If it enters with counters, those counters are included. If that creature's power is 2 or less when it enters the battlefield but becomes greater than 2 after the ability triggers, each opponent will still lose 1 life and you'll still gain 1 life.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings