Modern Masters 2015 (mm2)

#120 ⸱ Common ⸱ Japanese
内炎の点火者

Variations

Parts

内炎の点火者

クリーチャー — エレメンタル・戦士
2 / 2
:ターン終了時まで、あなたがコントロールするクリーチャーは+1/+0の修整を受ける。これが、この能力がこのターンに解決された3回目であるなら、ターン終了時まで、あなたがコントロールするクリーチャーは先制攻撃を得る。

 

兵が追える光。

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pioneer
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Penny
Predh
Vintage

Rulings

2007-10-01

You get the bonus only the third time the ability resolves. You won’t get the bonus the fourth, fifth, sixth, or any subsequent times.

 

2007-10-01

Counts resolutions, not activations. Any such abilities that are still on the stack won’t count toward the total.

 

2007-10-01

When the ability resolves, it counts the number of times that same ability from that this creature has already resolved that turn. It doesn’t matter who controlled the creature or the previous abilities when they resolved. A copy of this ability (created by Rings of Brighthearth, for example) will count toward the total. Abilities from other creatures with the same name don’t count towards the total. Neither does an ability that’s been countered.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Lorwyn