| March of the Machine Commander (moc) | ||
| #128 ⸱ Rare ⸱ English | ||
|  Variations : 1Parts— | Flockchaser Phantom5 / 5 Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for  Flying, vigilance Whenever this creature attacks, the next spell you cast this turn has convoke. 
 
 
 LegalitiesLegal Duel Legacy Vintage Commander Oathbreaker Not Legal Brawl Penny Predh Future Modern Pauper Alchemy Pioneer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsIf the next spell you cast after Flockchaser Phantom's ability resolves already has convoke, giving it convoke again doesn't have any real benefit. Tapping a creature you control will still pay for only  
 Tapping an untapped creature that's attacking or blocking to convoke a spell won't cause that creature to stop attacking or blocking. 
 If a creature you control has a mana ability with  
 Tapping a multicolored creature using convoke will pay for  
 When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated. Convoke doesn't change a spell's mana cost or mana value. 
 You can tap any untapped creature you control to convoke a spell, even one you haven't controlled continuously since the beginning of your most recent turn. 
 Because convoke isn't an alternative cost, it can be used in conjunction with alternative costs. 
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