Anziane del Laboratorio

Variations

Parts

Anziane del Laboratorio

Creatura — Artefice Umano
4 / 4
Le creature artefatto che controlli hanno volare.
All'inizio del combattimento nel tuo turno, puoi far sì che un artefatto non creatura bersaglio che controlli diventi una creatura artefatto 0/0. Se lo fai, metti quattro segnalini +1/+1 su di essa.

 

"Non aver paura di cosa si nasconde sotto il letto. I giocattoli ti proteggono." —*Oltre il Grande Monolito*

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Timeless
Vintage

Rulings

2019-10-04

If another effect later causes the artifact to become a creature and sets its power and toughness as it does so, that creature will have that base power and toughness; it won't be 0/0. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle's base power and toughness remain 0/0 if you crew it.

 

2019-10-04

The effect of Workshop Elders's triggered ability lasts indefinitely. It doesn't wear off during the cleanup step.

 

2019-10-04

An artifact that becomes a creature due to Workshop Elders can't attack unless you've controlled it continuously since your turn began.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
The Brothers' War Commander