March of the Machine (mom)

#113 ⸱ Uncommon ⸱ Simplified Chinese

Variations

Parts

进军艾卓

战役 — 围攻
(于围攻进战场时,选择一位对手来防卫之。你和其他牌手能攻击围攻。当围攻失守时,将它放逐,然后你施放已转化的此牌。)
当进军艾卓进战场时,目标对手弃两张牌。

 

宫殿尽墨后,艾卓的仙儿便将自己的日常恶戏换成夺命技俩。

 

 

 

戳刺仙灵

生物 — 仙灵
2 / 2
飞行
在每位对手的维持开始时,若该牌手的手牌为两张或更少,则戳刺仙灵对其造成2点伤害。

 

 

 

Legalities

Legal
Duel
Brawl
Future
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Penny
Predh
Pauper
Alchemy
Oldschool
Premodern
Paupercommander

Rulings

2023-04-14

A battle can be dealt damage and be target of spells and/or abilities that target “any target.”

 

2023-04-14

Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.

 

2023-04-14

Prickle Faeries’s ability will check as each opponent’s upkeep begins whether that player has two or fewer cards in hand. If they have three or more, the ability won’t trigger at all. If the ability does trigger, it will check the opponent’s hand again as it tries to resolve. If the opponent has three or more cards in hand at that time, the ability won’t resolve, and Prickle Faeries won’t deal damage to them.

 

2023-04-14

If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below).

 

2023-04-14

If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.

 

2023-04-14

As a Siege enters the battlefield, its controller chooses an opponent to be its protector.

 

2023-04-14

Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.”

 

2023-04-14

Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it.

 

2023-04-14

If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed.

 

2023-04-14

In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.

 

2023-04-14

If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger.

 

2023-04-14

A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it.

 

2023-04-14

Damage dealt to a battle causes that many defense counters to be removed from it.

 

2023-04-14

If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face.

 

2023-04-14

A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.

 

2023-04-14

If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.

 

2023-04-14

A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings