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New Capenna Commander (ncc)

#226 ⸱ Rare ⸱ English
Midnight Clock

Variations

Parts : 1

Midnight Clock

Artifact
: Add .
: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Timeless
Vintage

Rulings

2019-10-04

Midnight Clock's first triggered ability triggers at the beginning of each upkeep, not just your upkeep. In a Two-Headed Giant game, an ability that triggers at the beginning of each upkeep rather than each player's upkeep triggers only once during each team's upkeep.

 

2019-10-04

You can activate Midnight Clock's mana ability to pay the cost of its second ability.

 

2019-10-04

Midnight Clock's last ability triggers after one or more counters are put onto it if it had fewer than twelve counters on it before those counters were put on it and it has twelve or more counters on it after.

 

2019-10-04

If Midnight Clock leaves the battlefield while its last ability is on the stack, it won't be exiled.

 

Market Pricing

 NormalFoil
Low$0.22
Median$0.46
High$19.95
Market$0.36
Direct Low$0.34
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Other Printings