Syrix, Portatrice della Fiamma
Creatura Leggendaria — Fenice
3 / 3
Volare, rapidità
All'inizio di ogni sottofase finale, se una carta creatura ha lasciato il tuo cimitero in questo turno, una Fenice bersaglio che controlli infligge danno pari alla sua forza a un qualsiasi bersaglio.
Ogniqualvolta un'altra Fenice che controlli muore, puoi lanciare Syrix, Portatrice della Fiamma dal tuo cimitero.
The damage dealt by the target Phoenix as Syrix's first triggered ability resolves is equal to its own power, not the power of the creature card that left the graveyard this turn.
You must pay all costs for Syrix when you cast it using its last ability and you must cast it as the ability resolves. You may not wait and cast it later in the turn (unless of course the ability triggers and resolves again).
If Syrix dies at the same time as another Phoenix, its last ability won't trigger. It must be in the graveyard already at the time that the other Phoenix dies.