瞬间
揭幕

(如果本回合有对手失去过生命,则你可以支付此咒语的揭幕费用而非法术力费用来施放它。)
本回合中每有一个生物在你的操控下死去,便抓一张牌。
Damage dealt to a player causes that player to lose that much life.
A card's spectacle cost is the same no matter how much life your opponents lost or how many opponents lost life.
Spectacle doesn't change when you can cast the spell. For example, you can't cast a sorcery with spectacle during an opponent's turn unless another effect allows you to do so, even if that player has lost life this turn.
Spectacle cares only that an opponent lost life during the turn, not that the opponent's life total is currently lower than it was. For example, if an opponent loses 1 life and then gains 2 life in the same turn, you can cast a spell for its spectacle cost that turn.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as a spectacle cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
In a multiplayer game, if an opponent loses life and later that turn leaves the game, you can cast a spell for its spectacle cost. (If a player leaves the game during their turn, that turn continues without an active player.)