Évolution artificielle

Variations

Parts

Évolution artificielle

Éphémère
Changez le texte de la cible, sort ou permanent, en remplaçant le type de créature cité par un autre. Le nouveau type de créature ne peut être ni légende, ni mur. (Cet effet ne cesse pas à la fin du tour.)

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Modern
Oldschool
Pauper
Paupercommander
Pioneer
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Oathbreaker
Penny
Predh
Premodern
Vintage

Rulings

2004-10-04

It only changes what is printed on the card (or set on a token when it was created or set by a copy effect). It will not change any effects that are on the permanent.

 

2004-10-04

You choose the words to change on resolution.

 

2004-10-04

Alters all occurrences of the chosen word in the text box and the type line of the given card.

 

2004-10-04

If a creature's creature type has been changed by a spell or ability, changing the card's text won't affect or alter the new creature type.

 

2004-10-04

Changing the text of a spell will not allow you to change the targets of the spell because the targets were chosen when the spell was cast. The text change will (probably) cause it to be countered since the targets will be illegal.

 

2004-10-04

If you change the text of a spell which is to become a permanent, the permanent will retain the text change until the effect wears off.

 

2004-10-04

It can't change a word to the same word. It must be a different word.

 

2004-10-04

Can target a card with no appropriate words on it, or even one with no words at all.

 

2004-10-04

You can't change proper nouns (i.e. card names) such as “Island Fish Jasconius”.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings