Planechase 2012 Planes (opc2) | ||
#6 ⸱ Common ⸱ German |
![]() Variations— Parts— | RealitätsformungWenn du auf die Realitätsformung triffst, kann — beginnend bei dir — jeder Spieler eine bleibende Karte aus seiner Hand ins Spiel bringen. (Weltenwandere dann von diesem Phänomen weg.)
LegalitiesNot Legal Duel Brawl Penny Predh Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oldschool Premodern Oathbreaker Standardbrawl Paupercommander RulingsThis process is not repeated. Go around the table only once.
Each player will know what permanent cards were put onto the battlefield earlier in the ability's resolution.
First, you may put a permanent card onto the battlefield, then each other player in turn order may do the same. Cards such as Sakashima's Student that can enter as a copy of another creature could copy a creature put onto the battlefield earlier in the resolution of the ability.
After all permanents are put onto the battlefield and you planeswalk away from Reality Shaping, any abilities that triggered from those permanents entering will be put onto the stack. You'll put all of your triggered abilities on the stack in any order, then each other player in turn order will do the same. (The last ability put on the stack will be the first one that resolves.)
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