ジェスの盗人

Variations

Parts

ジェスの盗人

クリーチャー — 人間・ならず者
1 / 3
果敢(あなたがクリーチャーでない呪文を1つ唱えるたび、ターン終了時まで、このクリーチャーは+1/+1の修整を受ける。)ジェスの盗人がプレイヤー1人に戦闘ダメージを与えるたび、カードを1枚引く。

 

「ちょっとくらい刺激がないと、脱出の醍醐味がないと思わない?」

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pauper
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Predh
Future
Alchemy
Standard
Oldschool
Premodern
Standardbrawl

Rulings

2015-06-22

Any spell you cast that doesn’t have the type creature will cause prowess to trigger. If a spell has multiple types, and one of those types is creature (such as an artifact creature), casting it won’t cause prowess to trigger. Playing a land also won’t cause prowess to trigger.

 

2015-06-22

Once it triggers, prowess isn’t connected to the spell that caused it to trigger. If that spell is countered, prowess will still resolve.

 

2015-06-22

Prowess goes on the stack on top of the spell that caused it to trigger. It will resolve before that spell.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Iconic Masters