Outlaws of Thunder Junction (otj) | ||
#123 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | FerocificationAt the beginning of combat on your turn, choose one — • Target creature you control gets +2/+0 until end of turn. • Target creature you control gains menace and haste until end of turn.
LegalitiesLegal Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Pioneer Standard Standardbrawl Timeless Vintage Not Legal Oldschool Pauper Paupercommander Penny Predh Premodern Rulings— | Market Pricing
Other Printings— |