Outlaws of Thunder Junction (otj) | ||
#123 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | FerocificationAt the beginning of combat on your turn, choose one — • Target creature you control gets +2/+0 until end of turn. • Target creature you control gains menace and haste until end of turn.
LegalitiesNot Legal Alchemy Penny Predh Pauper Oldschool Premodern Paupercommander Legal Duel Brawl Future Legacy Modern Alchemy Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Rulings— | Market Pricing
Other Printings— |