Outlaws of Thunder Junction (otj) | ||
#138 ⸱ Common ⸱ English |
![]() Variations— Parts— | Quick DrawTarget creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.
LegalitiesLegal Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Penny Pioneer Standard Standardbrawl Timeless Vintage Not Legal Oldschool Predh Premodern RulingsYou can’t cast Quick Draw unless you control a creature that’s a legal target for Quick Draw.
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