Quick Draw

Variations

Parts

Quick Draw

Instant
Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.

 

The opening of the Omenpaths awoke the wild magic of Thunder Junction. Settlers dubbed it "thunder" and put it to use in everything from farming tools to deadly weapons.

 

 

 

Legalities

Legal
Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Penny
Pioneer
Standard
Standardbrawl
Timeless
Vintage
Not Legal
Oldschool
Predh
Premodern

Rulings

2024-04-12

You can’t cast Quick Draw unless you control a creature that’s a legal target for Quick Draw.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.15
High$20.05
Market$0.05
Direct Low
Buy at TCGPlayer

Other Printings