Barrillamala irascible

Variations

Parts

Barrillamala irascible

Criatura — Montura yerbamala
2 / 2
Al comienzo del combate en tu turno, pon un contador +1/+1 sobre la criatura objetivo.
Siempre que la Barrillamala irascible ataque mientras está ensillada, duplica la cantidad de contadores +1/

+1 sobre la criatura objetivo.Ensillar 2. (Girar cualquier cantidad de otras criaturas que controlas con una fuerza total de 2 o más : Esta Montura está ensillada hasta el final del turno. Activa la habilidad de ensillar solo como un conjuro.)

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2024-04-12

If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled.

 

2024-04-12

Creatures with saddle can attack or block as normal even if they aren’t saddled.

 

2024-04-12

You may activate a permanent’s saddle ability even if that permanent is already saddled.

 

2024-04-12

To double the number of +1/+1 counters on a permanent, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly.

 

2024-04-12

“Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield.

 

2024-04-12

“Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.”

 

2024-04-12

An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings