Árynx entrenada

Variations

Parts

Árynx entrenada

Criatura — Montura bestia felino
3 / 1
Siempre que el Árynx entrenada ataque mientras está ensillada, gana la habilidad de dañar primero hasta el final del turno. Adivina 1. (Mira la primera carta de tu biblioteca. Puedes poner esa carta en el fondo.)
Ensillar 2. (Girar cualquier cantidad de otras criaturas que controlas con una fuerza total de 2 o más: Esta Montura está ensillada hasta el final del turno. Activa la habilidad de ensillar solo como un conjuro.)

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Paupercommander
Not Legal
Predh
Oldschool
Premodern

Rulings

2024-04-12

“Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield.

 

2024-04-12

An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker.

 

2024-04-12

“Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.”

 

2024-04-12

Creatures with saddle can attack or block as normal even if they aren’t saddled.

 

2024-04-12

If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled.

 

2024-04-12

You may activate a permanent’s saddle ability even if that permanent is already saddled.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings