Outlaws of Thunder Junction (otj) | ||
| #46 ⸱ Uncommon ⸱ Portuguese | ||
![]() Variations— Parts— | Assombração EmergenteNo início de sua etapa final, se você não tiver conjurado uma mágica de sua mão neste turno e Assombração Emergente não for uma criatura, ela se tornará uma criatura Espírito 3/3 com voar além de seus outros tipos.
LegalitiesNot Legal Alchemy Oldschool Pauper Paupercommander Penny Predh Premodern Legal Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Pioneer Standard Standardbrawl Timeless Vintage RulingsEmergent Haunting’s first ability doesn’t have a duration, which means it remains a creature indefinitely.
At the beginning of your end step, Emergent Haunting’s ability will check to see if you’ve cast a spell from your hand this turn or if Emergent Haunting is a creature. If either is true, the ability won’t trigger at all. If the ability does trigger, it will check again as it tries to resolve. If either is true as the ability tries to resolve, the ability won’t do anything.
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