Aether Revolt Promos (paer) | ||
#108s ⸱ Rare ⸱ English |
![]() Variations— Parts— | Greenwheel Liberator2 / 1 Revolt — This creature enters with two +1/+1 counters on it if a permanent left the battlefield under your control this turn.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Predh Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Pioneer Vintage RulingsRevolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.
Tokens that leave the battlefield will satisfy a revolt ability.
Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
Energy counters aren't permanents. Paying
| Market Pricing
Other Printings
|