Planechase 2012 (pc2)

#97 ⸱ Uncommon ⸱ English
Inkfathom Witch

Variations

Parts

Inkfathom Witch

Creature — Merfolk Wizard
1 / 1
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Each unblocked creature has base power and toughness 4/1 until end of turn.

 

The murk of the Wanderbrine concealed unseemly rituals designed to bring out the worst in merrowkind.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Pioneer
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Predh
Vintage

Rulings

2008-05-01

Inkfathom Witch doesn't cause creatures to lose their abilities.

 

2008-05-01

An “unblocked creature” is a creature that attacked and wasn't blocked. Creatures aren't “blocked” or “unblocked” until the declare blockers step, so activating this ability before then (or after combat ends) will have no effect.

 

2008-05-01

Creatures stop being unblocked as the combat phase ends. However, they'll stay 4/1 until turn ends.

 

2008-05-01

If Inkfathom Witch is attacking and unblocked, it can make itself 4/1.

 

2009-10-01

The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature's power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.

 

Market Pricing

 NormalFoil
Low$0.05
Median$0.35
High$74.00
Market$0.63
Direct Low$0.14
Buy at TCGPlayer

Other Printings

 NormalFoil
New Capenna Commander$0.06
Planechase Anthology$0.15
Shadowmoor$0.14

Pricing data provided by TCGPlayer