Prophecy (pcy) | ||
#40 ⸱ Rare ⸱ English |
![]() Variations— Parts— | Psychic TheftTarget player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Modern Oldschool Pauper Paupercommander Penny Pioneer Standard Standardbrawl Timeless Legal Commander Duel Legacy Oathbreaker Predh Premodern Vintage RulingsYou can cast the instant or sorcery during the End step after you put the “at the beginning of the end step” trigger on the stack, as long as you do so before that trigger resolves.
The card may only be cast once. Once it is announced and put on the stack, the card is no longer exiled and the effect of Psychic Theft ends.
The card is revealed to all players while it is exiled.
If you target yourself with this spell, you must reveal your entire hand to the other players just as any other player would.
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