EN

The List (plst)

#7ED-60 ⸱ Uncommon ⸱ English
Arcane Laboratory

Variations

Parts

Arcane Laboratory

Enchantment
Each player can't cast more than one spell each turn.

 

Too many wizards spoil the spell, but too many spells spoil the wizard. —Sign on entry to arcane lab

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Modern
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Oathbreaker
Predh
Premodern
Vintage

Rulings

2004-10-04

When it leaves the battlefield, the effect ends and all players are able to cast spells unrestricted again.

 

2004-10-04

When Arcane Laboratory enters, it will look back over the turn to see if any spell was cast before it entered the battlefield. It will notice itself being cast.

 

2004-10-04

If a spell is countered, it still counts as the one spell cast.

 

Market Pricing

 NormalFoil
Low$0.37
Median$0.56
High$2.55
Market$0.53
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
Seventh Edition
Seventh Edition$78.70
Urza's Saga$1.33

Pricing data provided by TCGPlayer